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Hotfix #4 - November 11, 2025

Hotfix #4 - November 11, 2025

  • Fixed an issue with achievements not unlocking on some platforms
  • Fixed an issue with the T-Rex no longer being available in the training area
  • Fixed an issue with equipped tools when switching to station gear
Update #2 - November 06, 2025

Update #2 - November 06, 2025

New Feature: Alarm Mode
  • Dynamic mission alarms at random intervals
  • Choose between career focus or replaying completed missions
  • See the Map Menu or the settings (Gameplay > Experience) for preferences
New Feature: Single player pause
  • Optionally pause the gameplay when in a menu (single player only)
  • Find this setting under Gameplay > Interface
Improvements: AI Autonomy

Added separate autonomy settings to define the AI squad's priority roles while acting autonomous:

  • Prioritizes victim rescue before extinguishing fires
  • Prioritizes extinguishing fires before rescuing victims
  • Mixed: Assigns different roles to the available AI squad, with the first and third member prioritizing extinguishing, and the second member prioritizing victim Rescue

“Search & Explore” task removed, integrated its functionality into “Search & Rescue”

  • While checking rooms for potential victims, the AI squad will also interact with discovered breaker boxes and gas valves

Improved AI aiming when extinguishing fire

Changelog
  • Added alarm lights to the training area and training building
  • Fixed some issues with achievements/trophies not unlocking correctly
  • Fixed some issues with DLCs not unlocking when the game fails to connect to the servers
  • Fixed some issues with in-game statistics for clients
  • Fixed an issue where completed approaches didn’t count for the client drivers
  • Fixed some camera clipping issues
  • Fixed an issue where dangerous goods couldn’t be pinged
  • Fixed an issue where the ping on breakable walls wasn’t centered
  • Fixed an issue where the network disconnected message was shown in single player games
  • Visual improvements for bloom from vehicle lights, fire, etc.
  • Enabled shadows for bridges
  • Improved road network so vehicles cause less traffic jams
  • Improved blending of road meshes with the landscape
  • Fixed tool getting stuck to the belt when on a ladder while a mission is started
  • Fixed some settings not enabling immediately when a related setting changes
  • Fixed map interaction in mission room available, even though it can’t be used during the tutorial
  • Fixed image on the Thermal View tool flipped when looking at it in first person
  • Fixed menu buttons sometimes stuck in blocked state after cancelling quick play search
  • Fixed several localization issues
  • Several performance and stability improvements
Update #1 - October 16, 2025

Update #1 - October 16, 2025

New Feature: Station Gear

Next to some other additions to the fire station, you're now free to change your clothes between turnout and station gear. By default, this is done automatically based on the situation (mission and training area vs. any other time), but the behavior can be adjusted in the settings.

New DLC: Summer Camp

We’ve released our first mission DLC, Summer Camp. Head to the store to check out Camp Woodchuck.

Changelog
  • Adjusted the balancing of several missions
  • Improved mission selection list and icons performance and reliability
  • Added grouping for mission markers on map when there are more than 1 mission at the same location (mod missions)
  • Added additional icons for Squad AI behaviors
  • Added an option to hide lobby code on multiplayer and squad screens (hidden by default)
  • Fixed an UI issue where some mission titles wouldn’t be capitalized correctly in the German version
  • Fixed several other UI issues
  • Fixed some visual issues with foam rendering caused by different field of view settings
  • Fixed field of view not applying correctly on ultra widescreen resolutions causing the game to look “zoomed in”
  • Fixed an issue that could cause an infinite loading screen in the mod editor
  • Fixed an issue where some ladders would become unusable in mod missions
  • Fixed an issue that would prevent foam from working in training scenarios
  • Fixed an issue with the training area state not in sync when clients join into a multiplayer game
  • Fixed not being able to open the door at the top of the training area tower
  • Fixed global illumination / overly bright exposure issue
  • Fixed some achievement / trophy issues
  • Fixed an issue with incorrect game name in friends list on some platforms
  • Fixed several issues with progression and mission ratings
  • Fixed an issue with blocked camera controls while incapacitated
  • Fixed an issue with squad members respawning while getting rescued
  • Fixed an issue with auto-respawn not working correctly
  • Fixed an issue with the Squad AI not rescuing other squad members
  • Fixed an issue with players being stuck using the axe when the door they are interacting with is opened by another player
  • Fixed an issue with the thermal view dropping the currently held tool instead of equipping it to the belt
  • Fixed an issue with players being able to climb down aerial ladders into the ground
  • Fixed Clients often unable to interact with the world after using an aerial
  • Fixed other players not being hidden when the camera collides with them
  • Fixed several issues with destruction assets
  • Fixed several localization issues
  • Several performance and stability improvements
  • Fixed some issues with Pre-Order Bonus and Season Pass not unlocking correctly on some platforms
Hotfix October 17, 2025
  • Fixed a crash issue with starting modding missions on Microsoft PC, Xbox Series X|S and PS5 after Update #1
Hotfix #3 - September 30, 2025

Hotfix #3 - September 30, 2025

  • Fixed some issues related to player progression when alternating between Multiplayer & Singleplayer
  • Fixed an issue when joining a multiplayer game via invitation
  • Reduced the frequency of some voice lines
  • Improved general game stability
Hotfix #2 - September 19, 2025

Hotfix #2 - September 19, 2025

  • Fixed several translation issues
  • Fixed crash when joining the same multiplayer lobby more then once
  • Improved AI Firetruck Navigation
  • Fixed an issue in the vehicle selection for Mission "Just Tuning The Engine"
  • Fixed an issue in the Mission "Stuck at the Office" which prevent some areas from being extinguished
  • Improved general game stability
Hotfix #1 - September 16, 2025

Hotfix #1 - September 16, 2025

  • Fixed issue where conscious victims would not properly enter the aerial cage when following the player
  • Fixed input issues on vehicle interactions (Siren, Yelp) while driving
  • Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"
  • Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck
  • Fixed several translation issues
  • Fixed issues with AI firetruck obstacle detection
  • Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =(
  • Improved general game stability
  • [EGS] Fixed invite button not working
  • [EGS] Fixed modio login not working for some users
Hotfix #4 - November 11, 2025

Hotfix #4 - November 11, 2025

  • Fixed an issue with achievements not unlocking on some platforms
  • Fixed an issue with the T-Rex no longer being available in the training area
  • Fixed an issue with equipped tools when switching to station gear
Update #2 - November 06, 2025

Update #2 - November 06, 2025

New Feature: Alarm Mode
  • Dynamic mission alarms at random intervals
  • Choose between career focus or replaying completed missions
  • See the Map Menu or the settings (Gameplay > Experience) for preferences
New Feature: Single player pause
  • Optionally pause the gameplay when in a menu (single player only)
  • Find this setting under Gameplay > Interface
Improvements: AI Autonomy

Added separate autonomy settings to define the AI squad's priority roles while acting autonomous:

  • Prioritizes victim rescue before extinguishing fires
  • Prioritizes extinguishing fires before rescuing victims
  • Mixed: Assigns different roles to the available AI squad, with the first and third member prioritizing extinguishing, and the second member prioritizing victim Rescue

“Search & Explore” task removed, integrated its functionality into “Search & Rescue”

  • While checking rooms for potential victims, the AI squad will also interact with discovered breaker boxes and gas valves

Improved AI aiming when extinguishing fire

Changelog
  • Added alarm lights to the training area and training building
  • Fixed some issues with achievements/trophies not unlocking correctly
  • Fixed some issues with DLCs not unlocking when the game fails to connect to the servers
  • Fixed some issues with in-game statistics for clients
  • Fixed an issue where completed approaches didn’t count for the client drivers
  • Fixed some camera clipping issues
  • Fixed an issue where dangerous goods couldn’t be pinged
  • Fixed an issue where the ping on breakable walls wasn’t centered
  • Fixed an issue where the network disconnected message was shown in single player games
  • Visual improvements for bloom from vehicle lights, fire, etc.
  • Enabled shadows for bridges
  • Improved road network so vehicles cause less traffic jams
  • Improved blending of road meshes with the landscape
  • Fixed tool getting stuck to the belt when on a ladder while a mission is started
  • Fixed some settings not enabling immediately when a related setting changes
  • Fixed map interaction in mission room available, even though it can’t be used during the tutorial
  • Fixed image on the Thermal View tool flipped when looking at it in first person
  • Fixed menu buttons sometimes stuck in blocked state after cancelling quick play search
  • Fixed several localization issues
  • Several performance and stability improvements
Update #1 - October 16, 2025

Update #1 - October 16, 2025

New Feature: Station Gear

Next to some other additions to the fire station, you're now free to change your clothes between turnout and station gear. By default, this is done automatically based on the situation (mission and training area vs. any other time), but the behavior can be adjusted in the settings.

New DLC: Summer Camp

We’ve released our first mission DLC, Summer Camp. Head to the store to check out Camp Woodchuck.

Changelog
  • Adjusted the balancing of several missions
  • Improved mission selection list and icons performance and reliability
  • Added grouping for mission markers on map when there are more than 1 mission at the same location (mod missions)
  • Added additional icons for Squad AI behaviors
  • Added an option to hide lobby code on multiplayer and squad screens (hidden by default)
  • Fixed an UI issue where some mission titles wouldn’t be capitalized correctly in the German version
  • Fixed several other UI issues
  • Fixed some visual issues with foam rendering caused by different field of view settings
  • Fixed field of view not applying correctly on ultra widescreen resolutions causing the game to look “zoomed in”
  • Fixed an issue that could cause an infinite loading screen in the mod editor
  • Fixed an issue where some ladders would become unusable in mod missions
  • Fixed an issue that would prevent foam from working in training scenarios
  • Fixed an issue with the training area state not in sync when clients join into a multiplayer game
  • Fixed not being able to open the door at the top of the training area tower
  • Fixed global illumination / overly bright exposure issue
  • Fixed some achievement / trophy issues
  • Fixed an issue with incorrect game name in friends list on some platforms
  • Fixed several issues with progression and mission ratings
  • Fixed an issue with blocked camera controls while incapacitated
  • Fixed an issue with squad members respawning while getting rescued
  • Fixed an issue with auto-respawn not working correctly
  • Fixed an issue with the Squad AI not rescuing other squad members
  • Fixed an issue with players being stuck using the axe when the door they are interacting with is opened by another player
  • Fixed an issue with the thermal view dropping the currently held tool instead of equipping it to the belt
  • Fixed an issue with players being able to climb down aerial ladders into the ground
  • Fixed Clients often unable to interact with the world after using an aerial
  • Fixed other players not being hidden when the camera collides with them
  • Fixed several issues with destruction assets
  • Fixed several localization issues
  • Several performance and stability improvements
  • Fixed some issues with Pre-Order Bonus and Season Pass not unlocking correctly on some platforms
Hotfix October 17, 2025
  • Fixed a crash issue with starting modding missions on Microsoft PC, Xbox Series X|S and PS5 after Update #1
Hotfix #3 - September 30, 2025

Hotfix #3 - September 30, 2025

  • Fixed some issues related to player progression when alternating between Multiplayer & Singleplayer
  • Fixed an issue when joining a multiplayer game via invitation
  • Reduced the frequency of some voice lines
  • Improved general game stability
Hotfix #2 - September 19, 2025

Hotfix #2 - September 19, 2025

  • Fixed several translation issues
  • Fixed crash when joining the same multiplayer lobby more then once
  • Improved AI Firetruck Navigation
  • Fixed an issue in the vehicle selection for Mission "Just Tuning The Engine"
  • Fixed an issue in the Mission "Stuck at the Office" which prevent some areas from being extinguished
  • Improved general game stability
Hotfix #1 - September 16, 2025

Hotfix #1 - September 16, 2025

  • Fixed issue where conscious victims would not properly enter the aerial cage when following the player
  • Fixed input issues on vehicle interactions (Siren, Yelp) while driving
  • Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"
  • Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck
  • Fixed several translation issues
  • Fixed issues with AI firetruck obstacle detection
  • Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =(
  • Improved general game stability
Hotfix #4 - November 11, 2025

Hotfix #4 - November 11, 2025

  • Fixed an issue with achievements not unlocking on some platforms
  • Fixed an issue with the T-Rex no longer being available in the training area
  • Fixed an issue with equipped tools when switching to station gear
Update #2 - November 06, 2025

Update #2 - November 06, 2025

New Feature: Alarm Mode
  • Dynamic mission alarms at random intervals
  • Choose between career focus or replaying completed missions
  • See the Map Menu or the settings (Gameplay > Experience) for preferences
New Feature: Single player pause
  • Optionally pause the gameplay when in a menu (single player only)
  • Find this setting under Gameplay > Interface
Improvements: AI Autonomy

Added separate autonomy settings to define the AI squad's priority roles while acting autonomous:

  • Prioritizes victim rescue before extinguishing fires
  • Prioritizes extinguishing fires before rescuing victims
  • Mixed: Assigns different roles to the available AI squad, with the first and third member prioritizing extinguishing, and the second member prioritizing victim Rescue

“Search & Explore” task removed, integrated its functionality into “Search & Rescue”

  • While checking rooms for potential victims, the AI squad will also interact with discovered breaker boxes and gas valves

Improved AI aiming when extinguishing fire

Changelog
  • Added alarm lights to the training area and training building
  • Fixed some issues with achievements/trophies not unlocking correctly
  • Fixed some issues with DLCs not unlocking when the game fails to connect to the servers
  • Fixed some issues with in-game statistics for clients
  • Fixed an issue where completed approaches didn’t count for the client drivers
  • Fixed some camera clipping issues
  • Fixed an issue where dangerous goods couldn’t be pinged
  • Fixed an issue where the ping on breakable walls wasn’t centered
  • Fixed an issue where the network disconnected message was shown in single player games
  • Visual improvements for bloom from vehicle lights, fire, etc.
  • Enabled shadows for bridges
  • Improved road network so vehicles cause less traffic jams
  • Improved blending of road meshes with the landscape
  • Fixed tool getting stuck to the belt when on a ladder while a mission is started
  • Fixed some settings not enabling immediately when a related setting changes
  • Fixed map interaction in mission room available, even though it can’t be used during the tutorial
  • Fixed image on the Thermal View tool flipped when looking at it in first person
  • Fixed menu buttons sometimes stuck in blocked state after cancelling quick play search
  • Fixed several localization issues
  • Several performance and stability improvements
Update #1 - October 16, 2025

Update #1 - October 16, 2025

New Feature: Station Gear

Next to some other additions to the fire station, you're now free to change your clothes between turnout and station gear. By default, this is done automatically based on the situation (mission and training area vs. any other time), but the behavior can be adjusted in the settings.

New DLC: Summer Camp

We’ve released our first mission DLC, Summer Camp. Head to the store to check out Camp Woodchuck.

Changelog
  • Adjusted the balancing of several missions
  • Improved mission selection list and icons performance and reliability
  • Added grouping for mission markers on map when there are more than 1 mission at the same location (mod missions)
  • Added additional icons for Squad AI behaviors
  • Added an option to hide lobby code on multiplayer and squad screens (hidden by default)
  • Fixed an UI issue where some mission titles wouldn’t be capitalized correctly in the German version
  • Fixed several other UI issues
  • Fixed some visual issues with foam rendering caused by different field of view settings
  • Fixed field of view not applying correctly on ultra widescreen resolutions causing the game to look “zoomed in”
  • Fixed an issue that could cause an infinite loading screen in the mod editor
  • Fixed an issue where some ladders would become unusable in mod missions
  • Fixed an issue that would prevent foam from working in training scenarios
  • Fixed an issue with the training area state not in sync when clients join into a multiplayer game
  • Fixed not being able to open the door at the top of the training area tower
  • Fixed global illumination / overly bright exposure issue
  • Fixed some achievement / trophy issues
  • Fixed an issue with incorrect game name in friends list on some platforms
  • Fixed several issues with progression and mission ratings
  • Fixed an issue with blocked camera controls while incapacitated
  • Fixed an issue with squad members respawning while getting rescued
  • Fixed an issue with auto-respawn not working correctly
  • Fixed an issue with the Squad AI not rescuing other squad members
  • Fixed an issue with players being stuck using the axe when the door they are interacting with is opened by another player
  • Fixed an issue with the thermal view dropping the currently held tool instead of equipping it to the belt
  • Fixed an issue with players being able to climb down aerial ladders into the ground
  • Fixed Clients often unable to interact with the world after using an aerial
  • Fixed other players not being hidden when the camera collides with them
  • Fixed several issues with destruction assets
  • Fixed several localization issues
  • Several performance and stability improvements
  • Fixed some issues with Pre-Order Bonus and Season Pass not unlocking correctly on some platforms
Hotfix October 17, 2025
  • Fixed a crash issue with starting modding missions on Microsoft PC, Xbox Series X|S and PS5 after Update #1
Hotfix #3 - September 30, 2025

Hotfix #3 - September 30, 2025

  • Fixed some issues related to player progression when alternating between Multiplayer & Singleplayer
  • Fixed an issue when joining a multiplayer game via invitation
  • Reduced the frequency of some voice lines
  • Improved general game stability
Hotfix #2 - September 19, 2025

Hotfix #2 - September 19, 2025

  • Fixed several translation issues
  • Fixed crash when joining the same multiplayer lobby more then once
  • Improved AI Firetruck Navigation
  • Fixed an issue in the vehicle selection for Mission "Just Tuning The Engine"
  • Fixed an issue in the Mission "Stuck at the Office" which prevent some areas from being extinguished
  • Improved general game stability
Hotfix #1 - September 16, 2025

Hotfix #1 - September 16, 2025

  • Fixed issue where conscious victims would not properly enter the aerial cage when following the player
  • Fixed input issues on vehicle interactions (Siren, Yelp) while driving
  • Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"
  • Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck
  • Fixed several translation issues
  • Fixed issues with AI firetruck obstacle detection
  • Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =(
  • Improved general game stability